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Polyarc has since grown to 32 people, and this time around there’s 15 people working full-time directly on Moss: Book II, he said.īeyond having more hands on deck, Stiksma also explained that there’s significant gains in efficiency when working on a sequel compared to a brand new game. The original game, Stiksma said, was developed when the studio was just 15 people total a handful of them were only part-time on Moss, and some weren’t working directly on the game (like HR, finance, and marketing). There’s a few reasons why: for one, the game has a larger dedicated team.
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'Moss' Studio Announces VR Competitive Multiplayer, Closed Beta Signups Now LiveĪnd while Stiksma says that the gameplay will be more of an evolution than a revolution, he confirmed that the game has been in development for two years already, and expects it will have a suitably larger scope than the original.
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